Astronauts Could Use Video Games to Combat Isolation in Space
No one knows for sure what a long-range space journey will be like for the people on board. However, some researchers have casually suggested, because astronauts would have a lot of free time to fill, sending along a selection of books and films or even bespoke video games. — October 19, 2017 The social scientists who study media use and its effects on
Continue Reading‘Blood, Sweat, And Pixels’
Read the fascinating review of ‘Blood, Sweat, and Pixels’ a book about the triumphant, turbulent stories behind how Video Games are made as told by Jason Schreier (editor at Kotaku). — October 17, 2017 Success is dull; failure is fascinating. Stories of marvelous achievement may earn our admiration, but they tend to follow the same trajectory, hitting all the same pious
Continue ReadingVideo Games Releasing In October (2017)
We’re treading deeper and deeper into the video game industry’s busy season. As the holidays approach, the release schedule becomes increasingly chaotic. September was a huge month for video game releases, but October promises an even more hectic flood of major releases. — October 5, 2017 Here’s the full list of October releases: Battle Chasers: Nightwar (PS4, Xbox One, PC)
Continue ReadingCollege Scholarships for Video Games? It’s Happening
eSports — team video game competition — is coming to more college campuses and some schools are treating these digital leagues like traditional sports, complete with recruiting, on-campus arenas and scholarships to entice students. — October 2, 2017 “There’s a phrase out there — esports is the wild, Wild West,” said Michael Brooks, Executive Director of the National Association of
Continue ReadingA Beginner’s Guide to Video Game Music
Chronicling an evolution, from primitive to a seminal artform. — September 28, 2017 Video games and music complement each other harmoniously. Many people have specific memories associated with the music that plays during a particular video game level, especially if it was a more difficult one. With each new generation of video game systems, sound chips, sampling fidelity, and storage
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